One-time crash editing color value of a Linear Color variable

Tools - Nov 7, 2016

One-time crash occurred when changing the color value in the Color Picker for a variable. So far I have not been able to reproduce this issue again. ...

Crash when adding a Material Layer with a MaterialFunctionCall node to a Material Instance

UE - Graphics Features - Mar 30, 2021

Adding a Material Layer to a Material Instance that has a Material Function Call node connected to the Set Material Attributes node causes the editor to crash. I tested a Material Layer without the ...

Crash Occurs When Renaming Folder in Landscape Mountains Project

Tools - Jun 23, 2016

Changing the name of a newly-created folder that contains a few copies of the same map causes a crash in the Landscape Mountains project. This crash did not occur in a clean First Person project wh ...

A Client connected to a Server that then destroys the session and rejoins will be disconnected after a short time

UE - Networking - Dec 8, 2015

A Client connected to a Server that then destroys the session and rejoins will be disconnected after a short time. Unable to reproduce in a new project, however this has been reported multiple times ...

Instanced Static Mesh components that are part of a Blueprint aren't visible in Standalone Game

UE - Gameplay - Aug 9, 2017

Instanced Static Mesh components created through the Construction Script aren't visible in Standalone Game. Collision is still present. They are visible in all other play modes and if created on Eve ...

changing maps while AudioCapture component is attached to player causes engine to hang.

UE - Audio - Jan 3, 2023

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. A large amount of warnings are generated upon investigating project log. Here's a small e ...

Runtime virtual texture sometimes shows corrupted tiles

UE - Rendering Architecture - Apr 28, 2025

Some licensees have reported seeing intermittent corruption of runtime virtual texture tiles. This hasn't been reproduced at Epic. Usually this shows up as some small percentage of rendered tiles l ...

Multiplayer Shootout project sample is crashing on start

Docs - Samples - Apr 3, 2015

The project sample Multiplayer Shootout in the Learn tab is crashing on start up with 4.7.4 Crash does not occur on 4.8. Tested by Patrick.D on Main CL-2498147 Pass in 4.7.5 dev. - CKC 2503383 ...

Engine crash from opening level bounds blueprint after project reopens

UE - Gameplay - Blueprint - Jun 2, 2017

There is a crash that is occurring when a blueprint with the parent of "Level Bounds". The crash occurs when the project is closed and reopened. Opening the blueprint immediately after it was create ...

Add sanitization code surrounding RigidBody + RigidBodyDynamic flags

UE - Simulation - Physics - Jul 20, 2016

PhysX throws warnings (which are escalated to errors) when CCD and Kinematic are in invalid states (they can only be enabled exclusively). The code to fix this has already been submitted, but may c ...