A crash occurs when splitting the pin of a collapsed vector node that was connected via a vector connection. This issue is very similar to [Link Removed] however, the callstacks are different so I ...
Check box widget appears to ignore visibility settings if it starts collapsed. The check box appears to say collapsed ...
When archiving a project in the project launcher (UFE), the project will fail if there are spaces in the folder it's being archived to. ...
A series of moving and undoing a surface which has foliage painted on it will offset the location of the foliage so that it no longer remains in the correct relative location. ...
Splitting Transform in Collapsed Graph Crashes UE4. When this is done the editor crashes and that actor can no longer be opened without causing a crash. ...
When enabling the particle cutout feature (by filling out the settings located in the required module) the particle system will begin to flicker on the Galaxy S7. This was tested on a galaxy S6 edg ...
REGRESSION No When resizing editor windows, the user can see odd rendering around that window. It renders white and it takes a moment to catch up to match the user resizing it. This was seen with ...
Retainer box appears to stop tool tips from showing up for it children ...
The actor position node normally returns the position of the actor with with material applied in world space. As of 4.14 it will return the parent's position rather than the child actor's position t ...
Physics Asset doesn't follow the Skeletal Mesh when Physics Blend Weight is set to any value between 0 and 1. Could be related the the fix for this JIRA: https://jira.it.epicgames.net/browse/UE-192 ...