AimOffset and Blenspace graphs causing crash for some users

OLD - Anim - Mar 30, 2015

Users are experiencing crashes when using the AimOffset and Blendspace graphs. I am unable to reproduce this locally, but judging by the Bugg in crash reporter, this is not an isolated incident. [ ...

Using a 'Format Text' node to set a 'Text Render' component will crash on map load after project conversion

UE - Gameplay - Blueprint - Apr 19, 2016

Using a 'Format Text' node to set a 'Text Render' component will crash on map load after project conversion[EUS] TJ Ballard - Opened the map on a users project from this AnswerHub post: https://answ ...

Users are unable to create projects when the default project location is a networked drive

UE - Editor - Oct 23, 2024

There have been multiple reports of this issue, particularly from schools, over the last 10 years:https://forums.unrealengine.com/t/invaild-folder-path-with-network-user-drives/283475https://forums. ...

GameplayAbilitiesSystem: GameplayCues OnRemoved never firing

UE - Gameplay - Gameplay Ability System - Nov 15, 2023

This behaviour was introduced in the following changelists in 5.3: CLs 25371706 and 25407985 https://github.com/EpicGames/UnrealEngine/commit/6e985ceeb98bc0d166756ccd3e3c0b0350d02265https://github. ...

Cannot deploy to iPad

UE - Platform - Mobile - Mar 4, 2015

User has a problem with the deployment server failing when deploying to his iPad. https://answers.unrealengine.com/questions/185064/472-ios-install-bug.htmlhttps://answers.unrealengine.com/question ...

Prompt for camera permissions when running Google VR plugin

UE - Platform - XR - Mar 7, 2018

Need to update these UDN threads when the issue is fixed. https://udn.unrealengine.com/questions/401360/ios-shipping-build-crash.html https://udn.unrealengine.com/questions/428225/about-ios-ship-b ...

Root motion can accumulate large force until finally extracted

UE - Gameplay - Player Movement - Jan 19, 2018

Root motion can accumulate in some cases and then apply a huge force when it ends. See https://udn.unrealengine.com/questions/411340/root-motion-accumulated-while-unused.html ...

Vertex Snapping when moving StaticMesh Pivot has regressed

Tools - Oct 25, 2019

Related UDNs:https://answers.unrealengine.com/questions/597988/vertex-snapping-static-meshes-to-one-another.html (2017) [Link Removed] (2015) ...

[Feature Request] Support Lighting Channels for Skylights

UE - Graphics Features - Apr 27, 2018

Lighting channels for skylights would help for streaming levels that include both outdoor and indoor environments. https://forums.unrealengine.com/development-discussion/rendering/78203-lighting-ch ...

Output warning log when import .paper2dsprites file

UE - Gameplay - Paper2D - Nov 21, 2020

When import .paper2dsprites file, always output warning log. It seems missmatch URL TexturePackerPrefix and AppName with metadata. - PaperJsonSpriteSheetImporter.cpp const FString TexturePacke ...