Crash in Hand IK Retargeting with two entries under "IKBones to Move" Only seems to happen when you have a hand bone in the second slot of "IKBones to move" ...
Crash trying to manipulate CineCam Focus Distance on the fly in a cooked game. The reason this is happening is that the Focus Distance is being manipulated on tick. See the attached screenshot. C ...
Incorrect collision on Instanced Static Mesh components that have been non-uniformly scaled and rotated. User Description: I have been experiencing a very annoying bug and I finally decided to tr ...
When I try to edit Gameplay tag query in a blueprint structure the editor crashes. Regression: No. This issue affects versions: 4.15, 4.14.3, 4.13.2 (Binary Versions) ...
When using a 32bit tga with an alpha channel that has hard edges the compression method (DXT5) will create artifacts in the RGB channels that normally aren't there whit DXT1 compression(no alpha). ...
This is a report about three different issues that are tightly related to each other, so I decided to include them in a single report. The behavior of actors spawned by a Level Sequence Player is no ...
A UPaperSprite* property in a class does not show a thumbnail for the property in the Editor. This is different from other asset poperties, such as UTexture* or UStaticMesh*, which do show a thumbna ...
When a Level Sequence Player is created by clicking an SButton in an Editor Window plugin, any other buttons in the plugin window can no longer be interacted with until a click is made outside of th ...
A series of moving and undoing a surface which has foliage painted on it will offset the location of the foliage so that it no longer remains in the correct relative location. ...
Splitting Transform in Collapsed Graph Crashes UE4. When this is done the editor crashes and that actor can no longer be opened without causing a crash. ...