HISM Component not Rendering in Packaged Game using Shipping Configuration

UE - World Creation - Worldbuilding Tools - Foliage - May 7, 2019

HISM Component not rendering in a packaged game using Shipping configuration.  Working as expected in 4.21 CL# 4753647 Found in 4.22 CL# 6063286 and 4.23 CL# 6317373 ...

OSX editor fails to run on "older" hardware

at first, a "OpenGL Not Supported" message box appears and then the Editor instantly crashes after the "OK" button has been pressed. I tried again, but this time, passing in the "-opengl" flag. it ...

Crtl Z Does not Undo Settings Edits in Landscape mode

UE - LD & Modeling - Terrain - Landscape - Sep 28, 2016

This was discovered through reworking a test case. I noticed the bug when I was hitting crtl Z through all of my edits and noticed that the brush size value did not change even though the notificati ...

[CrashReport] UE4Editor_OnlineSubsystemUtils!LastGetVoiceCallTime()

UE - Foundation - Core - Jul 19, 2017

This is a common crash in the 4.16 release. Affected users have not provided additional information. Source Context 1795 // Some tasks can only be done once we finish all scenes/viewports ...

Reading LightAttenuationTexture Produces Unexpected Results With Forward Rendering

UE - Graphics Features - Jul 5, 2018

The expected behavior occurs in 4.19; unexpected behavior occurs in 4.20 and 4.21. Marking this as a regression. Per User: Reading the LightAttenuationTexture in a material receives interference ...

Regular UMG Widgets can be reparented to editor widgets but do not work.

Tools - May 11, 2020

This may just need to be closed, we may not be able to control this at such a level.  This really comes up more than you would guess.  I think almost everyone has made a widget, wanted to call Edito ...

changing maps while AudioCapture component is attached to player causes engine to hang.

UE - Audio - Jan 3, 2023

Reproduced 3/3 times, issue does not occur in //UE5/Release-5.0 - CL 20979098 Binary. Confirmed Regression. A large amount of warnings are generated upon investigating project log. Here's a small e ...

OnObjectPropertyChanged Firing Excessively when FText is Bulk Edited

UE - Editor - Jun 28, 2023

If multiple game objects are selected at once and their text field is edited, instead of getting N events, it produces N-squared events. It looks like FPropertyHandleBase::SetPerObjectValue is call ...

Crash on Linux and Windows with Vulkan when adding Atmospheric Fog to a Level

UE - Graphics Features - Dec 5, 2018

Adding an instance of Atmospheric Fog to a Level causes the Editor to crash on both Linux and Windows when using Vulkan. There is a different callstack when SteamVR is enabled on Linux which is also ...

ShooterGame server crash Failed to find Font VRText_RobotoLarge

UE - Editor - Workflow Systems - Aug 23, 2016

ShooterGame servers crash on the Linux and Mac machines. The following failed to find Font warnings appear in the output: [2016.08.23-16.59.05:186][ 0]LogUObjectGlobals:Warning: Failed to find ob ...