Launch on to tvOS crashes the app on the device and returns the user to the main screen. This also affects packaged projects Update Project packaged in shipping configuration launched successfully ...
The Fourier Transform Curve Filter seems to have broke in 5.3+ [Image Removed] ...
This DOES NOT work with ANDROID ES 3.1 This DOES work with ANDROID Vulkan So this SHOULD work with Quest Vulkan ...
Short duration sounds (< 1.0 seconds) trigger a check on max distances by sound nodes in a sound cue. Sound cues which use SoundNodeParamCrossFade are reporting 1.0 as the max distance and thus resu ...
Found on: //UE4/Dev-VR CL-2967563 Often, meshes will render completely black in one eye on the OSVR. This seems to affect close meshes more frequently than far away ones. Sometimes the meshes flick ...
The Reflection Capture is not showing reflections for anything but the Sky Light when all Lighting is set to Fully Dynamic. This was reported and tested in 4.24.1 (CL-10757647). This was reproduce ...
A GPU crash may occur during UpdateRadianceCaches. No known repro exists. Additional details in comments. Latest version: ++UE5+Release-5.5-CL-37670630 Platform: Win64 [Windows 11 (24H2) [10.0.261 ...
When updating the P_BirdsClose_Circling to a new engine version (4.12.5 or higher) the particle system breaks. ...
Licensee has proposed a potential workaround (initialising vertex array with at least 1 element). ...
A Blueprinted actor's construction script time can be affected by the complexity of an opened level Blueprint. ...