The application crashes when adding ".umap" to the launch map at application launch. If not specify ".umap", it will be able to launch application. There appears to be a failure to parse the URL. Th ...
Error message: Assertion failed: ImportedResource->LODModels.IsValidIndex(LODIndex) [Link Removed] [Line: 282] Source Context: 270 * Constructor. 271 * Converts a skeletal mesh to ...
Context The LevelStreamingPersistence plugin can be used to remember and restore properties on actors and components that are part of a streamed level. Blueprint variables can be marked as instan ...
Attempting to override a timeline within a child blueprint causes the editor to crash. Frequency: 4/4 Crashreporter: [Link Removed] ...
This is a regression from 4.27. This is happening because of the change to typed elements. UEditorEngine::PostUndo, when combined with the typed element changes causes the selection set to reorder ...
From an EPS case: --------------------------------- We're seeing a recurring issue where child BP actors are becoming orphaned during any processing that uses UWorldPartitionBuilder. It affects ...
The "Find" node can cause a crash if the a map with a struct value changes type while connected, is disconnected and reconnected. Compilation fails and crashes the engine. Found in 4.23.1 CL#963142 ...
Attempting to Reimport multiple Data Tables that do not have associated data source files results in the Engine crashing. When a single Data Table is selected to be reimported, the Editor asks for t ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...