Crash opening Infiltrator packaged on Windows for Linux

UE - Platform - Linux - Jan 18, 2017

This occurred on packages that were created on different Windows machines. This crash is not occurring on other platforms during our Samples Pass. ...

Editor Crash When DFAO Viewport Has Zero Area

UE - Graphics Features - Apr 19, 2018

I've reproduced this crash in 4.16, 4.17, 4.18, 4.19, and Main. Per licensee: The editor crashes if distance field ambient occlusion is enabled and a viewport is resized to have zero height. Th ...

UBT crashes when doing an incremental build

UE - Foundation - Cpp Tools - UnrealBuildTool - Aug 9, 2017

There is a consistent crash when incrementally compiling headers containing generated code. The code for launching UHT accesses a property which is null when compiling with the UBT makefile. ...

[CrashReport] AppleIntelHD5000GraphicsMTLDriver!SamplerStage::bindSamplerToTexture()

UE - Graphics Features - Nov 2, 2017

This is a trending Mac/Metal crash coming out of 4.18. Users have not provided any descriptions of their actions when the crash occurred. Callstack from Log[2017.10.30-21.59.52:157][767]LogSlate: T ...

PhysX crash when SetMaterial is called

UE - Simulation - Physics - Mar 14, 2016

When provided sample project is run in PIE, crash occurs after call to SetMaterial() is made in code. Downloadable Project: [Link Removed] CrashReporter: [Link Removed] ...

In the Editor details panel for a float, When entering a decimal of 18 numbers results in incorrect truncation.

Tools - Dec 24, 2018

In Editor details panels for a float value, when entering a decimal of 18 numbers results in incorrect truncation. ...

Particle memory can be corrupted leading to a crash

UE - Foundation - Core - Jan 7, 2019

Sequencer Crash when Hovering over Binding Properties on a Component with Spaces in its Name

UE - Anim - Sequencer - Nov 7, 2025

Crash when binding to new components that have spaces in their name and you attempt to access their bindings. ...

Crash when launching Google VR project

UE - Platform - XR - Dec 12, 2016

Attempting to launch a packaged Google VR game on android causes the game to crash. This has occurred on two other devices. This occurs in Main as well as Dev-VR. ...

GarbageCollection - Ensure occurs when force deleting content that is still referenced in memory

Tools - May 15, 2017

While AdHoc testing in //UE4/Release-4.16 CL 3437809 in Binary – I found that deleting the projectBP folder of any Template project causes an ensure. I believe this issue is due a step in the garbag ...