Spherecast against complex geometry is returning odd results

UE - Simulation - Physics - Sep 19, 2023

Turning on batching of sphere casts when colliding against complex gives incorrect results. Affects debug output and vehicle wheels and body movement. The issue is with the batch query mode which ...

Clear Coat looks incorrect in the Preview when Energy Conservation on Material is enabled for non Substrate rendering

UE - Rendering Architecture - Materials - Apr 11, 2024

Enabling Energy Conservation on Material makes Clear Coat Material look weird in Preview. It looks fine in the Level Editor, but not in any "Preview" type viewport (Material Editor, Asset Thumbnails ...

UAT crashing at end of build calling FScopedSceneLock_Chaos::LockScene()

UE - Simulation - Core - Nov 7, 2024

UAT has intermittent crashes at the end of  packaging. Looks related to  [Link Removed] . Could be that the solver is being destructed after the null check earlier in the function if this is multit ...

Foliage is Offset When Streaming Existing Levels From World Composition

UE - World Creation - Worldbuilding Tools - Foliage - Jul 3, 2018

Streaming an existing level that used World Composition places the landscapes in the correct spot, but any foliage tied to that landscape is placed on the landscape tile at 0,0 instead of its corres ...

SetChildActorClass does not replicate when set to a different class

UE - Gameplay - Feb 20, 2019

When using SetChildActorClass to change a Child Actor Class, the change will replicate on the Server but not the Client. The Client will have the original Actor Class after the change happens. This ...

Constraining aspect ratio of cine camera with post process material attached causes rendering issue

UE - Graphics Features - Nov 25, 2019

Applying a PP material that uses absolute world position to a cine camera using "constrain aspect ratio" causes rendering issue. Note: Changing the film back settings on the camera also results in ...

Send "Enter Key" is not working with press and release key in Web Browser plugin

Tools - Mar 3, 2020

When trying to send the Enter Key to Web Browser using the Press and Release function, it does not work. This function works with any other key that you try to send. A repro project is attached tha ...

Landscape Grass disappears after sculpting a landscape with "Enable Edit Layers" on

UE - LD & Modeling - Terrain - Landscape - Apr 6, 2020

The grass won't spawn after proper material being applied on the landscape. Even after being forced to be spawned (by reloading the level, for example) the grass will disappear again every time the ...

Vertex Interpolator causes depth-test to fail

UE - Graphics Features - Apr 23, 2020

Vertex interpolator (semi-randomly) causes visual artifacts on meshes. This did not happen initially when using or creating this material function but started about 24 hours later but now happens st ...

Inversing the scale of a skeletal mesh when it's simulating physics results in the mesh and collision being flipped

UE - Simulation - Physics - Mar 18, 2021

The attached project has 3 skeletal meshes. One with its original transform and then 2 copies with an inversed scale in the X axis for one and the Y axis for the other. When pressing play, the meshe ...