Choosing 'AbstractNavData' as the class for a ChildActorComponent inside a Blueprint class and then relaunching the editor seems to break component details panel editing the next time the Blueprint ...
A plugin created in 4.19 automatically includes an entry for the plugin's Public directory in the PublicIncludePaths array in the Plugin.Build.cs file. Plugins created in 4.20 no longer automaticall ...
When running Movie Render Queue job for a sequence which uses FKControlRig and a sequencer window is opened, Track->ReplaceControlRig() is called every single frame, not only an initial frame. This ...
We should get to the bottom of this workaround and revert it eventually. Reported here: [Link Removed] ...
Blutility buttons are broken if graph is edited while panel is open. User reported bug Video repro attached ...
The Session Frontend Screen Comparison tool does not appear to be showing and screenshots taken from the Editor. ...
Packaged games do not display PlayerName correctly using Steam OSS. Does not occur in Standalone. Test project attached. To test, package for Development > Win64. When run (with the Steam client op ...
If the user has different DPI Scaling set on each monitor, the main monitors tool tips will change size based on the secondary monitor. ...
Shadows cast on a translucent forward shaded materials renders with jagged edges. In 4.27 the edges are different with some jagged points only those points are not as prominent. [Link Removed] ...
Generated from CrashReporter ...