From licensee: When building and running the package on windows or other platforms, the game stops at an Assert when a particle is being rendered (off screen) from a thread other than the game thre ...
This does not occur in 4.17.2 at CL 3658906 ...
It's 100% reproducable ...
I've only had this happen once. ...
When the user tries to export the Skeletal Mesh of TwinBlast (a paragon character that can be purchased off the marketplace) in 4.23. As of the time of logging this bug it is not supported in 4.23, ...