In the Android Vulkan Mobile preview mode, when multiple GPU niagara systems are visible and the user moves the camera around the level it can cause a crash, potentially caused by a race condition o ...
Attempting to create landscape layer info from within the new landscape creation window crashes the editor. Workaround: create the landscape, switch to paint mode, create layer info in paint mode w ...
Renaming an emitter's name in Timeline panel of Niagara editor causes an editor crash. This happens because FViewModelHierarchyOperation constructor is called with null InAnyModel ptr; FViewModelHi ...
As part of RecreateClothingActors(), the master pose component is not checked for a valid mesh and therefore when TransformComponent->GetComponentSpaceTransforms() is indexed into, crashes can occur ...
Crash attempting to input value for Rot Y in a floating details panel. Found on //UE4/Release-4.15 CL-3283184. Reproduces in Binary and P4 versions of the editor. Reproduces in //UE4/Main CL-3283 ...
Crash occurs when trying to edit a MetaSound Source asset while a MetaSound Source is referenced utilizing FObjectFinder in C++ Repro Rate: 3/3Fatal error: [File:D:\build\++UE5\Sync\Engine\Source\R ...
Shifting the world origin with a landscape in the level causes a crash in the render thread. This does not crash in 4.23.1 (CL-9631420). This was reported and tested in 4.24.1 (CL-10757647) and rep ...
Crash-Connecting output of unspecified functions to pins on the material result node. This does occur in Main at CL: 3792526 ...