Editor freezes up when dragging the scroll bar of the Visual Logger window when a bvlog file isn't loaded

UE - AI - May 21, 2021

When adjusting the scroll bar in the Visual Logger window, the editor freezes up. There is no callstack provided in the logs. The only way to close the editor at that point is to close it through th ...

MoviePipeline: Can't inherit from UMoviePipelineSetting in BP due to PURE_VIRTUAL

UE - Anim - Sequencer - Oct 28, 2021

IsValidOnMaster/IsValidOnShot need to be BlueprintNativeEvents with a default C++ implementation and allow derived classes to override the function. This is needed so that you can create custom set ...

Enabling ChaosCaching plugin results in packaged game no longer opening

UE - Simulation - Physics - Destruction - Jan 19, 2021

ChaosCaching plugin appears to break packaged games. No warnings/errors reported in the log or when attempting to open the produced .exe. My task manager does not show the game process running at al ...

ABI break in Pixel Streaming appearing in Packaged builds

PixelStreaming - Feb 24, 2022

WebRTC binaries do not have the correct headers and the headers need to be updated. Linux binaries also need to be updated to match the new headers. ...

Flat Tessellation broken on DX12 renderer

UE - Graphics Features - Feb 13, 2018

Behavior reproduced in 4.17.2 CL 3658906, 4.18.3 CL 3832480 and 4.19.P4 CL 3873914 To run the engine with DX12 I made a shortcut of the UE4Editor.exe found at D:\Epic Games\UE_4.18\Engine\Binaries\ ...

StaticMesh reimport: socket List not refresh if the count is the same

UE - Editor - Content Pipeline - Import and Export - Jul 29, 2024

[CrashReport] UE4Editor_CoreUObject!FWeakObjectPtr::operator=() [weakobjectptr.cpp:28]

UE - Anim - Sequencer - Nov 3, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Access violation - code c0000005 (first/second chance not available) Source C ...

FPropertySoftPath::Resolve doesn't resolve c-array elements properly

UE - Framework - Nov 20, 2023

a fix was proposed in the UDN but it needs to be tested and revised ...