Crash when opening maps and blueprints or PIE in user's project. [Link Removed] Possibly related [Link Removed] -30763-strategy.log is the first log, which indicated that the user's custom "Civil ...
The Editor crashes whenever the reference to the "DeleteThisFunction" function is deleted. ...
Selecting an Actor with a Camera and a C++ inherited Blueprint Component that has sub-components,then compiling the BP component leads to a crash. Upon Debugging the Crash Call Stack: FindViewComp ...
Workaround: "Start with "-windowed" in your command line until the issue is resolve" Engine does not crash. However, a crash appears when the game is launched in the output log. Issue is occurring ...
The Editor crashes when a data table references itself by using the data table row handle setting in a struct ...
Crash when using save all, when there is a 3D widget on an invisible sublevel ...
Crash at runtime when rotating a retainer box that contains an image ...
If the user inputs the command "hmddbg showcamera on" via a command line input then the editor will crash when exiting out of VR Mode. ...
From a user report: It happens after I play the game in a new window from the editor. I noticed it may be related to building collisions for a point cloud on runtime: [Link Removed] If I don't bui ...
When user sets their texture compression to BC7 while the project settings are set for Platform to only be Windows and use only DX11 this will cause any textures with this set to cause a crash when ...