Reported by a licensee on UDN, this bug is fallout from the fix made for the following Jira:[Link Removed] - Fbx importer: animation range import is broken when importing 60Hz anim The attached ass ...
UDN user reported a performance hit on Mac with the latest Hotfix release when the user is interacting with the editor either through keyboard or mouse input. This performance hit is noticeable whe ...
If a camera track has only additive transform track, some functions return uninitialized F3DTransformTrackToken made by default constructor. It causes a rare assertion. Please take a look at F3DTra ...
Blueprint functions appear to correctly associate local variables when renaming the function. However when undoing a rename with ctrl-z the local variables appear to lose their association. Redoing ...
FCableSceneProxy::BuildCableMesh in CableComponent.cpp:233 showed up as a hot spot in profiling because the two TArray allocators in SetDynamicData_RenderThread used by BuildCableMesh are created an ...
This is a common crash that has occurred since at least 4.16. The one user comment mentions a plugin, but many of the crashes occur on vanilla builds. User DescriptionsVaTexAltlas plugin enabled i ...
Using Set Master Pose Component overrides any Set Morph Target operations on the slave component. ...
When trying to set the rotation value of a blueprint transform variable, changing the Y value will usually reset to 0 and change the value of X and Z as well. ...
Repro steps: 1. Create a new project with Third Person C++ Template. 2. Build Editor 3. Build Android 4. Cook the default map with ETC1 5. Deploy to the device and launch. No BSP is being rendered a ...
Whenever you use the same login to connect to SVN source control in the editor, the editor's SVN plugin is unable to differentiate between two working copies of the same repo. Any checkouts made in ...