Editor crashes When exiting VR mode if the command "hmddbg showcamera on" was used

UE - Platform - XR - Jun 30, 2015

If the user inputs the command "hmddbg showcamera on" via a command line input then the editor will crash when exiting out of VR Mode. ...

Crash in point cloud when building collision

UE - Editor - Content Pipeline - Datasmith - May 6, 2022

From a user report: It happens after I play the game in a new window from the editor. I noticed it may be related to building collisions for a point cloud on runtime: [Link Removed] If I don't bui ...

Crash when setting Project to only use Windows and DX11 with texture compression as BC7

UE - Graphics Features - Jan 11, 2016

When user sets their texture compression to BC7 while the project settings are set for Platform to only be Windows and use only DX11 this will cause any textures with this set to cause a crash when ...

Crash when setting force feedback while SteamController plugin is enabled

UE - Editor - Workflow Systems - Jun 6, 2016

Crash when trying to move in the VR editor when using the vive controllers ...

Crash caused by character referencing a reparented AnimBP

OLD - Anim - Oct 18, 2017

Placing a character that reference to a reparented AnimBP(created as a child of thirdperson, then reparented to AnimInstance) crashes editor after reopening the project. If you already had that charac ...

Crashing when Google Resonance is used with Soundfield Submix

UE - Audio - Sep 17, 2020

When PIE'ing and stopping PIE with Google Resonance in use, the engine crashes after PIE session ended. Crash appears as a result of the Soundfield Submix's Soundfield Encoding Format being set to ...

Crash in a packaged project when loading into a level after a nativized Anim BP grabs a PoseSnapshot using a FName

OLD - Anim - Oct 25, 2019

In packaged projects will crash when an animation blueprint that is nativized loads into a new level. The anim blueprint needs to use the PoseSnapshot node with a FName variable passed before loadin ...

Crash from pausing an UMG animation using the event track

UE - Anim - Sequencer - Jun 27, 2017

When pausing a widget animation by using an event using the event track to pause the animation the editor crashes when you play the animation via PIE or standalone. Tested in 4.15.3 - CL 3450819 4. ...

Crash opening levels with landscape in them via the command console in standalone game

UE - LD & Modeling - Terrain - Landscape - Aug 8, 2016

Standalone game is crashing when opening certain maps using the command console. Crashed QA-Promotion QA-Landscape TM-VRSmoke No Crash QA-Decals QAEntry ...

VR Preview crashes when the number of players is greater than one

UE - Platform - XR - Aug 18, 2015

If the user has the number of players set to more than one, the VR preview will crash. ...