When applying a Material to a Static Mesh in the SM Editor, an event for the undo function is never created and when you undo you are undoing the last action outside of the SM Editor. Also reproduc ...
Widgets appear to be offset when launching on to Chrome or other HTML platform. The widget appears to be offset and unclickable until the window for the browser is resized. ...
User is reporting that the editor will crash after lightmass has finished building and they click to save the project. ...
The 'Any Key' input isn't working when it is assigned in the Axis Mappings menu. If you call 'Any Key' in Blueprint it still functions as intended. This is a regression from 4.19.2 (CL-4033788). T ...
There have been a number of complaints about the time it takes to build projects on the Mac - the consistent theme as in the additional URL - is that the editor is thrashing compressing textures. It ...
We need to handle TrackedDeviceClass_DisplayRedirect as a valid device in SteamVRController.cpp ...
The sim morph import has been broken after a change to make it work for cooked assets. Ticking the Import Sim Morph Targets checkbox crashes as soon as a skeletal mesh with morph target is specifie ...
Tessellation used on BSP causes severe graphical glitches on AMD Radeon 200 Series cards. The Licensee also mentioned it occurs on the Nvidea GTX 970 (not tested) ...
User reports Static + Dynamic CSM seems to cause horrible shadow acne on skeletal meshes. Believed to be the iOS depth bias issue. ...