Reverting to the fix in [Link Removed] (CL#17788567) will avoid the crash. ...
This is not a regression. Doesn't affect UE5. The editor crashes on start up after enabling EOS Voice Chat, and updating the .ini to include DefaultPlatformService=EOS. Removing DefaultPlatformServ ...
UGameUserSettings just uses the ini file system and GameUserSettings to save/load user settings. on tvOS these files are not truly persistent and we should support loading GameUserSettings from iClo ...
Material layer instances do not generate a valid UMaterialFunctionInterface::StateId. For this reason, materials and material instances that use material layer instances will not recompile their sh ...
I've investigated the issue and it is related to TypedElementSelection sending out end of frame selection change events. WorldOutliner when it is the source of a selection change does so inside a r ...
This is a regression. Maybe Binary only if it hasn't already been fixed. Tested in:StreamCLTypeResults//UE5/Main18386535PerforcePerformance is normal after screenshot//UE5/Main18218925Perforce Per ...
Cloth LOD Index is changed only during the mesh is on the screen. LOD Index is set to 0 at spawning, so clothing simulation runs as minimum LOD level until the mesh is in the field of view. It's no ...
This is not a regression. Tested in: //UE5/Main CL18218925 Binary - Crashed //UE5/Release-5.0 CL16682836 Binary - Crashed //UE4/Release-4.27 CL Binary - Crashed Having a level open that contains a ...