This issue occurs only on Windows 11 24H2, but it affects all RealityCapture versions on this OS. It is allso not possible to open the images with the Windows Photos App. ...
Changing the “DistanceField Trace Distance” requires rebuilding the lightmaps even though the valu never affect light baking process in Lightmass. ...
On Mac devices, the video material in the viewport will display incorrectly, appearing stretched significantly. This only seems to affect the viewport and not rendered exports. ...
BlueprintNativeEvents (and BlueprintImplementableEvents) are not available to be overridden in a Blueprint Graph if they do not return a value. This affects both functions present in source code, as ...
This problem seems to have started from 4.26. Also, setting r.DiffuseIndirect.Denoiser=0 will increase the noise but invisible the rendering in problem. ...
Non Instanced Subobject sets to none after compiling the blueprint. Please see attached video for more details. Checking regression in 4.26 now ...
When I turn off snap, the problem does not occur The problem does not occur in 4.24.3 and 4.25.4 Occurs in 4.26.2 and UE4main ...
Reported in SF [Link Removed] The Rotator animator's visual helpers will be visible in locally exported Presentations when it should be hidden. This does not affect the Translator animator. ...
Converting a BSP to a static mesh will freeze and crash the editor when done on Linux. Windows does not exhibit the same conversion crash. ...
There were some font regressions in 4.16 that we've since fixed (CL# 3456916 and CL# 3425681). These are affecting live users so we should get them into the next 4.16 build. ...