Inconsistent physics simulation occurring with vehicles

UE - Simulation - Physics - Oct 12, 2015

Physics seems to be highly unpredictable when it comes with Wheeled Vehicles, where the results of the physics changes each time it is simulated. ...

Typo in FBX Import Options: Skeleton Tooltip

UE - Editor - Content Pipeline - Import and Export - Jul 30, 2015

There's a small typo in the "skeleton" tooltip in the editor's fbx importer. It says "and animation" when it should say "an animation" (see attached screenshot). ...

Misspelling in Editor Preferences: Experimental

Tools - Sep 16, 2015

UE4.9.1 under Editor Preference3s ->Experimental -> Cooking it says "Iterative cooking for builds launched [form] the editor." Correction: [from] ...

CTRL+LMB/RMB does not respond once transform widget is out of view

Tools - Jun 23, 2015

When dragging the object in and out of view with the CTRL+LMB/RMB, the object will stop moving once the transform pivot is out of the viewport. ...

Vulkan crashes on Adreno Galaxy S7

UE - Platform - Mobile - Jan 19, 2017

HISMC UpdateInstanceTransform blueprint function does not update bounds correctly

UE - World Creation - Worldbuilding Tools - Foliage - Jan 26, 2017

Blueprint Diff of GameplayTagContainer variable shows difference when there is none

UE - Gameplay - Blueprint - Apr 23, 2018

GameplayTagContainer does not diff properly. ...

Importing folder with a period in its name causes crash

UE - Editor - Content Pipeline - Import and Export - May 15, 2018

Folders with periods in the name will crash when attempting to import them. ...

imageStore no matching overloaded function found error when packaging ContentExamples

UE - Niagara - Jun 26, 2018

The following error appears when packaging ContentExamples for Linux.UATHelper: Packaging (Linux): LogNiagaraShaderCompiler: Warning: (ERROR: 0:377: 'imageStore' : no matching overloaded funct ...