The Imported Destructible Mesh chucks are not to scale when compared the original mesh and appear much larger. This was reported and tested in 4.23.1 (CL-9631420). This was reproduced in 4.24.3 (CL ...
When attempting to create a destructible mesh from the Engine content folder, using the EditorSphere, or EditorCube Mesh will cause the editor to crash. However, other meshes from this folder such ...
When using a line trace in the construction script so that objects can return a value destructible meshes will not return a hit. This does not affect use in game with PIE or Standalone game, but if ...
The rendering of the fractured pieces of a destructible is incorrect when Support Compute Skincache is enabled. The physics of the fractured mesh simulates correctly but the pieces do not render pro ...
Physics isn't disabled on Destructible when Simulate Physics is set to Disabled. The Destructible seems to only be set to sleep and will wake if the player or any other physics object touches the de ...
User reported issue on UDN, steps above and project attached. ...