The Imported Destructible Mesh chucks are not to scale when compared the original mesh and appear much larger.
This was reported and tested in 4.23.1 (CL-9631420). This was reproduced in 4.24.3 (CL-11590370), 4.25 Preview 1 (CL-11723679), and Main 4.26 (CL-11929415).
Results: The imported Depth 1 mesh is larger than the Depth 0 mesh
Expected: Both destructible mesh depth should be the same scale
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-90244 in the post.
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Component | UE - Simulation - Physics - Destruction |
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Affects Versions | 4.23.1, 4.24.3, 4.25, 4.26 |
Target Fix | 4.26 |
Created | Mar 6, 2020 |
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Resolved | Sep 29, 2020 |
Updated | Jul 23, 2021 |