(Enduring Games) I investigated it and found that the following primitive data flag test in BasePassPixelShader.usf fails: (GetPrimitiveData(MaterialParameters).Flags & PRIMITIVE_SCENE_DATA_FLAG_DE ...
When a Planar Reflection component has been added to a Blueprint that has adjustable sliders that can be edited via the Details panel that updates the Blueprint via the construction script the memor ...
This didn't occur on iOS; so far this has only been tested in StrategyGame The device this occurred on was Nexus5X_6713_Adreno 418, 6.0.1 It did not occur on: iPad Mini 4_6242, 9.2.103-08 14:12:0 ...
Foreword: Even if the behavior described here is by design, it is rarely (if ever) expected or desired. This was discussed and agreed to be treated as a bug. Explanation below. When interpolated sp ...
As reported by user, using foliage tool in a first person project eventually crashes it. "Currently, any attempt to render objects created with the foliage tool crashes the UE4 editor on my machine ...
Placing multiple spline components crashes editor. Crash Reporter: [Link Removed] Frequency: 3/3 ...
Occurs 3/3 times When 'Export Selected Animations' button is clicked and then canceled, animations continue to be saved. ...
Occurs 3/3 Times Base pose animation is not retained when retargeting animation with an additive anim type. ...
Unable to select Paper2D Actors with Translucent Material in the Viewport in version 4.25.3. Reported in version 4.25.3(CL 13942748). Tested in versions 4.24.3(CL 11590370) and 4.25.3. Issue does n ...
Decals are not being captured by environment reflections. Last working in 4.20.3 ...