ContentExamples: Physics Level Multiple misspellings

Docs - Samples - Jan 19, 2017

Physics Example 1.1 "StaticMesh" is one word The word Static Mesh is 2 separate words in unreal documentation https://docs.unrealengine.com/latest/INT/Engine/Content/Types/StaticMeshes/ ...

Copying more than 1 socket between skeletal meshes retains only one socket name

UE - Gameplay - Jul 8, 2015

When you select two or more sockets in one skeletal mesh and copy them and paste them into a different skeletal mesh, all sockets will be named after the last socket selected followed by _#. ...

Unreal Logo in Display 3.1 Continues to Spin After Button is Turned Off

Docs - Samples - Sep 21, 2016

While writing test cases for the Blueprint Communication Content example, I came across this inconsistency. The logo continues to spin even after the button is no longer active. I expected the logo ...

Fix forwarding of dedicated flag and number of players when running a functional test

UE - Networking - Jun 21, 2019

As described in the UDN question, some settings aren't forwarded correctly to the game instance in PIE during a functional test. Proposed patch attached. ...

Fix possible crash if Android audio manager does not support certain properties

UE - Platform - Mobile - Jan 15, 2020

Not checking for a property not being supported by audio manager, need to protect it against NULL ...

Fix up IOS errors calling UI API from non-UI threads

UE - Platform - Apple - Jul 27, 2020

Possible: JPG encoding for Highscreenshot broken in 5.1 Linux build

UE - Platform - Linux - Feb 10, 2023

UDN report of JPG encoding not working: [Link Removed] Can we ask QA to try to repro? ...

Up Ratio on the Gear Setup for Vehicle Movement Component does not work correctly

UE - Simulation - Physics - Sep 11, 2015

When changing Up Ratio for the Gear Setup in a Wheeled Vehicle's Vehicle Movement Component, there are some weird results. At 1.0 for Gear Setup, the gear should shift once RPM is at max but it will ...