When using a media texture asset the video will run fine when playing in the the headset, but if you look the opposite direction the image fills the screen and splits in half. This is reproducible ...
Physics seems to be highly unpredictable when it comes with Wheeled Vehicles, where the results of the physics changes each time it is simulated. ...
There's a small typo in the "skeleton" tooltip in the editor's fbx importer. It says "and animation" when it should say "an animation" (see attached screenshot). ...
UE4.9.1 under Editor Preference3s ->Experimental -> Cooking it says "Iterative cooking for builds launched [form] the editor." Correction: [from] ...
When dragging the object in and out of view with the CTRL+LMB/RMB, the object will stop moving once the transform pivot is out of the viewport. ...
Tessellation will not be rendered in the examples inside of the Material_Nodes and Material_Properties levels of Content Examples. ...
GameplayTagContainer does not diff properly. ...