Get percentage for the progress bar in UMG does not reflect changes from a binding ...
When using the Set Sound Mix Class Override within blueprints, the playback of any subsequent sounds seems offset or incorrect. This is apparent when using a Delay node. ...
The tool tips for Sin and Cosine within the material editor need to be modified. The tool tips are inconsistent and do not match the information in official documentation. [Link Removed] ...
A set of objects which can be instantiated Inline in the Editor that contain an array of References to their children that have nested Blueprint objects inheriting from a Native Base Class can cause ...
If you create a project in 4.17 and follow the Repro steps, you will be able to adjust the colors of individual lens flares. If you copy the 4.17 project into 4.18, 4.19, 4.20 Preview, or 4.21 the f ...
Media Sound Component, Sound Class Volume not applied on Android. Tested with Galaxy S5 4.19.2 CL 4033788 4.20p5 4173640 4.21 CL 4179794 - Packaging error on android ...
Rendering freezes on Oculus mobile with World Composition. ...
Changing user defined struct values appears to break any nodes that use pin splitting for the given struct. It would appear that some parent pins aren't set correctly during reconstruction, which or ...
Loading a CVAR preset does not apply the parameters in the preset to other nodes in multi-user. These parameter values must be toggled On/Off manually after loading to apply correctly. ...