It seems as though enabling the DTLS handler component no longer functions on Xbox, and it's possible enabling this packet handler no longer works on other platforms as well.
It may also be worth investigating adding DTLS support to Lyra.
Enable the DTLS encryption packet handler component in a project on Xbox.
When the SSL module is started up in FDTLSHandlerComponentModule::StartupModule, it won't create a SSL manager because WITH_SSL is still 0, leading to the check in FSslModule::GetSslManager being hit.
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
How to achieve HLSL Multiple Render Target in Material blueprints?
How does UMG set overlapping layouts?
Teleporter in the Creative Hub is Locked and cannot be accessed
What method is used to fill polygonal regions when drawing spline mesh at run time?
Why does the REMOVE method of map container remove elements have memory leaks?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-171638 in the post.
0 |
Component | UE - Networking |
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Affects Versions | 5.0 |
Target Fix | 5.2 |
Created | Dec 1, 2022 |
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Resolved | Jan 20, 2023 |
Updated | Feb 22, 2023 |