update-desktop-database (desktop-file-utils package) may not be installed (and it is not installed by default on servers). Setup.sh fails in that case currently. ...
Texture sizes incorrect and always output 1k resolution textures when creating HLOD proxy meshes and using the per property manual override for texture sizes. I have attached a screenshot which exh ...
This is a regression from 4.15 as it is unreproducible on a binary build in //UE4/Release-4.15 @ 3416026. Both my 4.15. and 4.16 versions were obtained from the EGL. The more the higher the speed t ...
There is an issue packaging the project Unreal Stick Figure 2D project that is available in the learning tab. The project cannot package from the outset because of a couple of files that uses space ...
The values returned by the OnAudioPlaybackPercent event node are incorrect when calling a sound to Play with a specific Start Time via blueprint when using the new Audio Engine i.e. AudioDeviceMod ...
There is a checkerboard pattern shown in the viewport of ContentExamples on Mac. This does not occur in //UE4/Release-4.15 on CL 3416026. ...
Attempting to package for TvOS on Mac without a signing key produces an error in the message log informing the user of the missing key. The error has a link to a tutorial on how to resolve it. Click ...
Attempting to build 4.15.1 from source code using Xcode 8.3.2 currently results in the build failing due to warnings that occur in fbxsdk, AlembicImporter, and MetalRHI. ...
If a component contains a GUID property, and that component is added to a Blueprint in the Editor, that property is not fully generated for instances of the Blueprint. Only the first part of the GUI ...
Child Actor Template properties are not available for a child actor that has been copy and pasted ...