[CrashReport] UE4Editor-D3D11RHI!FD3D11RenderQueryBatcher::PerFrameFlush() [D3D11Query.cpp:45]

UE - Rendering Architecture - RHI - Jun 22, 2020

Generated from CrashReporter ...

[CrashReport] UE4Editor-D3D12RHI!FD3D12Viewport::PresentChecked(int) [D3D12Viewport.cpp:567]

UE - Rendering Architecture - RHI - May 6, 2020

Generated from CrashReporter ...

Crash occurs while playing in editor with a State Tree using Bool Compare for a transition state to a child state.

UE - AI - StateTree - Apr 25, 2023

This is a regression. Tested in //UE5/Release-5.1 CL2390901 The crash occurred 3/5 times. Crash occurs while playing in editor with a State Tree using Bool Compare for a transition state to a child ...

[CrashReport] UE4Editor_Core!FText::FText() [text.cpp:165]

Tools - Jan 12, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Access violation - code c0000005 ( ...

EOS Voice plugin causes a crash after adding "DefaultPlatformService=EOS" to the DefaultEngine.ini then restarting the editor

UE - Online - Jan 10, 2022

This is not a regression. Doesn't affect UE5. The editor crashes on start up after enabling EOS Voice Chat, and updating the .ini to include DefaultPlatformService=EOS. Removing DefaultPlatformServ ...

Attached Project Crashing on Play When Using World Origin Rebasing with World Composition

UE - Simulation - Physics - Apr 18, 2017

The editor is crashing in the attached project on PIE when World Origin Rebasing is enabled. According to the user, this did not occur in 4.13, but I was unable to test any further back than 4.15, a ...

Crumbling Geometry Collections do not render for one frame when child clusters crumble

UE - Simulation - Physics - Destruction - Oct 3, 2024

Crumbling Geometry collection do not render for one frame when child clusters crumble. In the repro project a 4 particle GC is told to crumble. The single GeometryCollectionActor is then split into ...

Using Scene Capture 2D with a movable Skylight will cause a crash

UE - Graphics Features - May 11, 2015

When placing a Scene Capture 2D with an assigned Render Target Texture and using a movable Skylight the editor will crash. [Link Removed] ...

VR Mode - Landscape Mode - Flatten tool crash

UE - LD & Modeling - Terrain - Landscape - Sep 25, 2019

Crash will occur when attempting to use Flatten tool on landscape while in VR Editor. Confirmed in 4.24 MAIN @ CL 9084132 Confirmed on Vive and Rift ...