Editor crashes if a set of sound files provided by a user is played. This occurs in any project that the asset is migrated to. Frequency: 5/5 NOTE If the asset is exported outside of the editor ...
If the user creates a function with local variables and then collapses the variables down into a collapsed graph and then duplicates this collapsed graph the variables in the second graph will be gr ...
A crash is occurring if you collapse a node and name the collapsed graph something that contains an asterisk. The crash occurs if you copy and paste the collapsed graph, then attempt to rename it. I ...
A crash occurs when splitting the pin of a collapsed vector node that was connected via a vector connection. This issue is very similar to [Link Removed] however, the callstacks are different so I ...
If a child actor component is placed in a blueprint, that child actor component cannot be individually selected in viewport or scene outliner. ...
If the user uses the simple HMD plug in, then launches on to a device and then follow up by spinning the device a few time the camera will become offset at an odd angle (Reset orientation and positi ...
Currently changing variables like Speed via BP/C++ has no affect. We need to add funcs like SetSpeed that also update the proxy. Would be nice to make the vars private as well. ...
Node comments do not save if a blueprint is closed and re-opened when the comment is ended by using LMB on the event graph as opposed to pressing Enter. Regression (no) issue (does) occur in 4.11. ...
Gameplay Ability BP is being set to dirty when function is removed from an unrelated actor Blueprint. Reported by Licensee in 4.8.3 QA Build, Reproduced using Fortnite - CL - 2661312 ...
Discovered this while doing RC candidate testing for 4.13 Works fine in all other use cases: Nougat devices that support Vulkan Marshmallow devices that support Vulkan Marshmallow devices that don' ...