this crash was encountered during the mobile compat for 4.15. So far, just this device has been affected. ...
Ensure occurs opening TM-ShaderModels in DirectX10. This does not occur in 4.16.2 ...
Sprites seem to be drastically affecting FPS in 4.19 projects on Mac devices. ...
This issue occurs in Skeletal Mesh depending on the model when Skincache is enabled and affects the rendering. ...
This is a regression from 4.15.2 and occurs on both Windows and Mac. Affects both Binary and Github builds. ...
Copy Pose From Mesh node does not affect the animation when previewing in Sequencer. This works when played in the editor. ...
Windows scaling appears to affect the HMD if the project is open on a screen with window scaling being used. ...
A Blueprinted actor's construction script time can be affected by the complexity of an opened level Blueprint. ...
Blueprint needs to be compiled if another blueprint sharing an interface is compiled Regression: This does not happen in 4.16 ...
UPD: According to Affects Version field, issue reproduces in 4.26, Regression for 4.27 - No. ...