The physical material returned from the hit results of a line trace done on a Landscape using a physical material is not always correct. ...
Child Actor Components do not update Materials when applying instance changes to other instances. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did occur there, it ...
When launching a package for iOS from Mac, when pointing to the clouds and moving the camera, the clouds will glitch and show rectangular ghosting. ...
This is an issue with how FPropertyValueImpl::ResetToDefault works: it uses GetDefaultValueAsString to reset the default value. This is problematic because the LexToString function that is eventuall ...
Customer created a custom DataTable with a TSet Property and saw the behavior of allowing duplicate elements within the TSet, which is not allowed. See TSet Documentation for more information. This ...
This a repost of a question that I posted to ue5help but it got closed before I got an answer. I am open to making the changes I've requested here and sending them back if that will expedite things. ...
Drop Down menus displaying the editor instead of a list of options. See attached screenshot. ...
ControlRig doesn't work as expected because I can't pass an Enum from AnimBP to ControlRig. If it is a RigElementKey of Struct instead of ERigElementType, it works normally. This is the current wor ...
After creating c++ classes, if the engine is restarted, the c++ classes will not be visible in the content browser. However, the created classes are visible from the explorer. After opening the engi ...