A licensee reported a visual difference, possibly related to bloom or specular when updating from 4.8 to 4.9[Image Removed] After looking at it with Visualize HDR on, Martin commented the following ...
A licensee has reported that the normals for their tilemaps upon initial load of the editor are flipped. This is also true when they launch their packaged project. All the normals of their tilemaps ...
Reported by Twitter user, "Does #UE4 seriously not support importing greyscale textures anymore?" ...
Duplicate Default profiles for Preview Scene settings in Persona ...
The Post Process setting "Screen Percentage" does not seem to work at all. After looking at the example provided in the documentation highlighting the Content Examples map with this feature, I was ...
When importing a skeletal mesh there is an issue where the normals of the face do not update with the faces of the inside of the book as it opens. This can cause a noticeable shadow issue, which cou ...
Context menus in the editor (such as right-clicking in the Content Browser) will cause duplicate menus to appear when you hover over a section that makes an extra menu appear. Note: This has only b ...
Custom UMG fonts do not show up correctly when launching to HTML5 from a packaged project. The fonts show up correctly for Windows packaged projects. ...
Linear Spline Point Type doesn't have expected result User Description: I was following a tutorial from Dokipen (Tutorial) about using spline to create linear arrays. Everything is working fine f ...