Crash when calling an event with an enum reference parameter with literal

UE - Platform - Linux - May 1, 2018

The issue appears to be the type of the input pin on the custom event(or function - both behave the same), under normal circumstances it should allow you to pick the enum from a list on the calling ...

Editor Crashes when Isolating a Material Element on Skeletal Meshes with Ray Tracing Enabled

UE - Graphics Features - Lumen - Jul 3, 2019

With ray tracing turned on, clicking on the isolate material option next to a material slot on a skeletal mesh with more than one material slot, causes the editor to crash. Found in 4.22 CL# 7053647 ...

Crash with Gear VR when using splash screen

UE - Platform - XR - Dec 5, 2016

Crash with Gear VR when using splash screen. The app appears to crash when trying to call the splash screen. ...

[CrashReport] UE4Editor_UnrealEd!UEditorEngine::bspBrushCSG() [editorbsp.cpp:1188]

UE - LD & Modeling - Modeling Tools - BSP - Sep 7, 2017

This is an infrequent BSP crash occurring for users in 4.17 User DescriptionsWas getting ready to creat a stic mesh from some brushes, did the align verticies, computer chugged on it a bit then edi ...

[CrashReporter] UE4Editor-AlembicHairTranslatorModule!ParseObject [AlembicHairTranslator.cpp:446]

UE - Editor - Content Pipeline - Import and Export - Dec 13, 2019

Generated from CrashReporter Error message: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x60b40008 Comments from Users: I cant import abc hair from Blender 2.81a. crashe ...

Crash occurs when adding code to custom node in Material Function.

UE - Graphics Features - Mar 16, 2021

A Salesforce ticket reports that entering the above code into a custom node in a Material Function causes a crash. I was able to repro his crash reliably. This is a regression. Working as expected ...

Crash occurs while animating a control rigged actor in sequencer when drag selecting the actor in a orthographic view

zComponent - Archive - Dec 8, 2021

This is a regression Tested in 4.27.2 Drag selecting a control rigged actor while in an orthographic view causes the editor to crash. ...

[CrashReport] UE4Editor-Engine!FMaterial::GetShader(FMeshMaterialShaderType *,FVertexFactoryType *,int,bool) [MaterialShared.cpp:2054]

UE - Graphics Features - Jun 15, 2020

Generated from CrashReporter Possible dupe of [Link Removed], however callstack differs significantly Error Message: Fatal error: [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Engine/P ...

Custom UVs don't store information properly in layered materials.

UE - Rendering - Architecture - Materials - May 9, 2022

[Link Removed] I have this set up so that FX artists can stack UV manipulations, so I don't want to just have all the UV manipulation in the layer with the base color, even though that does give me ...