Material Instance Dynamic assigned to Spawnable objects with Editor Utility Widget get reverted when hit the Save button in Sequencer. This appears to come from the Material Instance Dynamic not be ...
The DistanceCurveModifier data modifier generates curves that return zero values only. This issue has been tested on several Animation Sequences with enabled Root Motion and always occurred. ...
Enabling the ScriptableToolsFramework plugin causes compile errors in shipping configurations. This also applies to any plugins which depend on it, such as the ScriptableToolsEditorMode plugin. Thi ...
FMaterialCachedExpressionData::UpdateForExpressions iterates on all expressions, even for those that are not enabled in a material instance or not even connected to output. This will enable features ...
Crash occurs when Forward Shading is enabled in Forward Rendering Options User noted that if "Support Stationary Skylight" in Project Settings > Rendering > Shader Permutation Reduction is disabled ...
A crash occurs when setting the Max Metal Standard Shader version within the Project Settings for iOS. I tested on both Mac and PC and the crash occurs on both machines. Regression? No, this is not ...
If a bsp brush is rotated, then the brush clipping feature is used the "Brush Clipping" feature will rotate the created face by 90 degrees or disappear entirely (if set at an angle). ...
When a project with a C++ custom game instance is packaged for Android, the game mode is initialized twice from different paths. Device log files attached ...
If a function takes in an FQuat value and then multiplies it by an FQuat, the project will build properly but then crash when trying to launch the project in the editor. Example project available b ...
During runtime, a data only blueprint's class defaults tab becomes greyed out and uneditable during runtime. The values for specific instances can still be edited via the detail's pane. ...