Crash launching ARSampe onto iOS

UE - Platform - XR - Jul 27, 2017

ARSample from WWDC is crashing when attempting to launch onto an iOS device Originally hit this on an iOS 11 iPad, but it also reproduced on an iOS 10 iPhone 6+ ...

OnUrlChanged does not fire on mobile

UE - Platform - Mobile - Sep 28, 2017

When using On Url Changed event on mobile devices, the event does not appear to fire as expected. Tested on iphone 5 As a note: The function GetUrl appears to be similarly affected. ...

Error on Attempting to Save Map Containing Actor Sequence Component

UE - Anim - Sequencer - Sep 28, 2017

colored text+Link to screencast of repro steps: + [Link Removed] -May take some clicking around even between windows -Will not save after this -Does not affect 4.16 ...

Custom iOS icons don't appear using BP projects [4.18.2]

UE - Platform - Mobile - Dec 14, 2017

So far this has been tested on Mac deploying SunTemple to an iPhone 7 (10.3.3). It occurred with both Launch On and File Package. This does not occur when deploying StrategyGame from the same Mac t ...

Blueprint Android app installers are named *UE4Game*.bat

UE - Platform - Mobile - Jun 4, 2018

In 4.19 blueprint-based apps are named after the project name, but in 4.20 they are all called Install_UE4Game-armv7-es2.bat. This also affects the Uninstall_*.bat ...

Severe ghosting on animated objects when camera stops moving in sequences when using path tracer

UE - Graphics Features - Lumen - Aug 2, 2019

Pixels seem to stop updating in the path tracer when a camera stops moving in sequence. Old color values from objects that have moved seem to still affect pixels they should not.  ...

Custom Time Dilation has no effect on Player Camera Manager

UE - Anim - Sequencer - Jun 10, 2020

It seems like setting Custom Time Dilation on the Player Camera Manager does not affect the amount of time it takes to blend between cameras with Set View Target With Blend. ...

Geometry Collection behavior does not change when changed by BP

UE - Simulation - Physics - Destruction - May 2, 2022

Reproduced 6/6 times. This seems to affect all "Set" functions for Geometry Collection Components, such as Setting Object Type from Static to Dynamic, or changing Collision Type. ...

Custom animation node in game module fails to load in -game or packaged project

OLD - Anim - Oct 29, 2015

Not sure if this is an Animation or a Core issue, but a runtime Anim Node will not load properly with "-game" or in a packaged build. The developer that made this sample read this blog post: [Link ...

Crash when playing a other Level Sequence inside a Spawnable Actor registered with Level Sequence

UE - Anim - Sequencer - Feb 17, 2021

This issue crashes on exit when playing a other Level Sequence on an Event in a Spawnable Actor. Also this problem doesn't occur in 4.25. ...