Setting the lifetime for one of the visual debug helpers (a sphere was used in the repro, but the results should be similar for any of the debug helpers) to a value of 0 or less should make the debu ...
An occasional ensure is thrown when opening Camera Anim assets. Generally, the issue occurs when opening the asset for a second time, but the repro rate is low, around 1/5. ...
Error message: Assertion failed: ParentIndex != INDEX_NONE [Link Removed] [Line: 512] Source Context: 499 } 500 501 return Menu; 502 } 503 504 ...
This occurs in //UE4/Main @ CL 4670176 Not a Regression. This is similar to https://jira.it.epicgames.net/browse/UE-59149 but when adding more player characters it seems to change the planar reflec ...
Server Travel from Map A to Map B then back to Map A will crash on exiting PIE. Generates different call stacks between 4.8.1 and Main. Crash Reporter: 4.8.1: [Link Removed] Main: [Link Removed] ...
Packaged HTML5 games are not running on FireFox 32-bit Version 37.0.1; Some projects will also provide you with a scripting error that appears when you attempt to run the game on 37.0.1 Spoke with ...
After Seamless Server Travel, the Client cannot move the character or see the Server character. On the Server, the Client character appears to be falling in place. Tested in both first and third per ...
This is general for any UV channel past what the static mesh has, rather than specifically for UV channel 1. ...
Slate Widget fails to compile when you add it to a new project. Expected as a user that anything in that default list should be able to be added and compile fine without making any changes. Compil ...
When changing the Orientation in the iOS settings to Portrait and Upside Down, the splash screen will still appear in the landscape orientation when the project opens. this issue will only occur on ...