Selecting Reimport on a DataTable created in editor no longer triggers selection popup. "The change in behavior seems to be related to changes to UReimportDataTableFactory::CanReimport() which now ...
Parent blueprints do not recognize child class actors as the same type as the initial parent blueprint. This makes it difficult to create a master blueprint for spawning/ai control/etc. ...
An assertion failure is thrown when using nativized functions on an Android device. ...
r.PostProcessAAQuality is not working properly in mobile preview on source versions of the engine. ...
When "r.CreateShadersOnLoad" is enabled, cooking will crash due to failure to create a shader. This occurs on //UE5/Release-5.5, CL: 41545209 and //UE5/Release-5.6, CL: 45232827 ...
Loading a map while in VR PIE hangs on 2nd+ play Does not occur when Oculus plugin is disabled. Does not occur in packaged project. A nonVR PIE will reset this behavior. Additional info from use ...
The Color Picker is showing a difference in color space when toggling the sRGB setting, but the final resultant color is always the sRGB true color. ...
On a 4K monitor with high DPI support enabled in the Editor some issue will occur with scrolling in particle effect emitters. This causes some of the emitters to get cut off completely and unable to ...
When in PIE changing Actor Coloration view modes from the viewport visualisation mode [Liit] -> [Actor Coloration] -> ... Does not update correctly when switching view mode and sometimes isn't corr ...