The orientation of the splash screen is displayed squished and rotated incorrectly when launching on iOS. ...
Crash when trying to move in the VR editor when using the vive controllers ...
If the player moves their head around with the chaperone bounds showing the bounds will wave back and forth in a floating fashion. ...
When importing licensee's provided asset the Physics Asset generated will completely break the Perspective View in PhAT. The other orthographic views will work as intended though. The licensee has ...
When using a Blueprint Widget that has an image using a material in the User Interface Material Domain will not render when it's a newly created project in 4.11. However, if you were to copy a proje ...
Find Session does not always return the correct amount of sessions when finding sessions at the same time. ...
When we have a mesh containing one triangle with two vertex at the same location the importer is crashing. It crash because rejecting the line triangle result with a mesh containing no vertex which ...
Having an actor in the level with a child actor component, replacing it with another copy of itself, and deleting the copy results in a Child Actor remaining in the world outliner, which cannot be d ...
AI Perception Hearing Sense is returning false for successfully sensed, even when a Noise Event is being reported. Found in 4.12 binary. Reproduced in 4.11.2 binary. ...
If an Actor with a CameraComponent is set to replicate, ending a PIE session with 2 players will result in an ensure ...