Hierarchical Instanced Static Meshes are partially ignored after building the navigation mesh. This is causing the navmesh to be generated within all or part the HISM instead of around it. This ...
Crash when enabling Level of Detail Coloration viewmodes in the Dataprep editor while using DX12 This crash does not occur when the project is opened with DX11. Note that the Dataprep editor does ...
Received a report from a licensee using Network Prediction Plugin and Mover. There is a strong likelihood of a crash occurring when using NPP's smoothing option and spawning new NPP-simulating ins ...
Came across this bug when verifying [Link Removed]. Seems there was a different crash reason. When testing, this bugs seems to happen only half the time while the other half it succeeds without issu ...
Hi, I tried to use for a scriptable tool the watch property node for a struct. The objective for me was to offer to my user a view of a struct in the scriptable tool and have these modifications b ...
If you add a throbber to a UMG Blueprint and use the Graph of the Blueprint to change the 'Set Number of Pieces' and use 'Event Tick' to tick the widget, the throbber widget will not appear on scree ...
Selecting/deselecting the name of the widget on the UMG Designer will detect bleuprint changes. If compile blueprint at this time, it will output an error "due to old pin". The widget name has not a ...
The warning for editor-only actors is unnecessary in these modes where they don't exist. ...
If a binary engine is generated from a source build on Linux, attempting to create a code project / add code to a BP project will fail to compile properly. ...