[/Script/Engine.RendererSettings] r.DefaultBackBufferPixelFormat=0
1.1 Simple Effect
r.DefaultBackBufferPixelFormat 4 works correctly
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r.DefaultBackBufferPixelFormat 0 or 1 results in noise-like rendering
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r.DefaultBackBufferPixelFormat 2 or 3 results in renders black
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1.3 Wavy screen sample
r.DefaultBackBufferPixelFormat 4 works correctly
r.DefaultBackBufferPixelFormat 0, 1, 2, or 3 results in a crash
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LogD3D12RHI: Error: Interfaces.CopyCommandList->Close() failed at D:\p4\release-5.4\Engine\Source\Runtime\D3D12RHI\Private\D3D12CommandList.cpp:283 with error E_INVALIDARG LogWindows: Error: appError called: Fatal error: File:D:\p4\release-5.4\Engine\Source\Runtime\D3D12RHI\Private\D3D12Util.cpp [Line: 1077] Interfaces.CopyCommandList->Close() failed at D:\p4\release-5.4\Engine\Source\Runtime\D3D12RHI\Private\D3D12CommandList.cpp:283 with error E_INVALIDARG
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-215358 in the post.
0 |
Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 5.4 |
Target Fix | 5.5 |
Fix Commit | 34350317 |
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Created | May 20, 2024 |
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Resolved | Jun 13, 2024 |
Updated | Jun 25, 2024 |