Ensure: Error LogOutputDevice Ensure condition failed: SequencerRefCount == 1 [Link Removed] [Line: 967] 1. Error LogOutputDevice Multiple persistent shared references detected f ...
Repro Rate: 5/5 This issue was encountered in the 5.1.0 live launcher build of //UE5/Release-5.1 at CL 23058290 and reproduced by other users. Regression tested against the 5.0.3 live launcher bui ...
Translucent particle systems exhibit visual artifacts when the camera moves, even though motion vectors are disabled for the particle emitters. While switching the Translucency Pass to "After Motio ...
Certain particle effects in ContentExamples stop playing when looked at from a specific angle. The affected demos are 2.1, 2.4, 2.5, and 2.7 Seen on an Nvidia MacbookPro and AMD MacPro Does not o ...
Attempting to add multiple instances of a Scene Component that was created in code and contains a component such as a Box Collider causes the Box Colliders of each Scene Component to be parented to ...
Blueprint icon flashes constantly when mouse is hovering over it; this only occurs with a specific type of blueprint class. . Branch: Binary, from Launcher . Build Version: 4.7.3 . Description: T ...
Users on the AnswerHub are reporting that Skylights have too much effect on Subsurface Scattering. The argument here seems to be Movable Skylights versus Static/Stationary and their results regardi ...
Unable to reproduce internally. The user is unable to expand the class dialog menu when creating a new blueprint class on his Mac. He provides a video showing the issue he is experiencing in 4.7.5 ...
Overridden functions in Child Blueprints cannot be converted to/from pure functions. Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2601051) ...
Find Collision UV is returning values that are above 1.0, when it is expected that these values would remain between 0 and 1. ...