Linux crash on Import

UE - Platform - Linux - Jun 2, 2016

Attempting to import content into a project causes the editor to crash on Linux ...

Crash promoting a float pin from a split vector in Anim Blueprint

OLD - Anim - Jun 7, 2017

REGRESSION Yes, does not occur in 4.16. Crash occurs when the user splits a vector pin on an anim node and then tries to promote one of the float nodes to variable. I could not reproduce this issu ...

[CrashReport]Assertion failed: InitState == EWorldPartitionInitState::Uninitialized [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\WorldPartition\WorldPartition.cpp] [Line: 1485]

UE - Engine Scaling - Streaming - World Partition - Sep 12, 2023

Generated from CrashReporter Logs can be obtained via Crash Reporter ...

Third Person Character Package imports with linker errors

UE - Platform - XR - Oct 19, 2020

I was able to encounter these errors on the latest binary for 4.25.3 when doing a repro for a salesforce ticket. Here is the customers description:When importing the C++ ThirdPersonCharacter package ...

Crash with Skeletal Mesh + Capsule Shadows + Render Static

UE - Rendering - Features - Jun 17, 2021

[CrashReport] Linux crash - /usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so()

UE - Platform - Linux - Nov 16, 2017

This is a new Linux crash in 4.18.1. There are a few similar but different callstacks that reference dri/radeonsi_dri.so() I've attached a log, but none of the ones I've looked at appear to contai ...

Disabling LQ lightmaps causes crash on mobile preview

UE - Platform - Mobile - Mar 16, 2017

Trigger Montage Ended Event results in Unhanded Exception

OLD - Anim - May 6, 2019

TriggerMontageEndedEvent is calling RemoveAtSwap after the NotifyEnd callback which is not safe if the ActiveAninNotifyState array is modified by the callback. WorkAround:   Add a Delay node befo ...

Assert Crash when Attempting to rename Vector variable with open split pins

UE - Gameplay - Mar 25, 2020

Assert Crash when Attempting to rename Vector variable with open split pins  ...

Filtering a Curve with Fourier Transform (FFT) with the Response set to Chebyshev crashes the editor

UE - Anim - Sequencer - Mar 19, 2021

When creating a Curve and filtering the keys with a Fourier Transform, the engine crashes. The engine doesn't crash when the Bake, Euler, or Simplify options. It only crashes if there are a minimum ...