Crash in UHierarchicalInstancedStaticMeshComponent::GetOverlappingSphereCount

UE - World Creation - Worldbuilding Tools - Foliage - May 15, 2018

A licensee has reported a regression from 4.18.3 to 4.19.2 that is causing crashes to occur in their project. The crash occurs when walking onto their foliage in a packaged game. This does not happe ...

Crash when selecting Edit Map for Paper Tile Map Actor

UE - Gameplay - Jul 12, 2017

Crash when pressing the Edit Map button for the Rendering Component of the Paper Tile Map Actor. If a new empty map is created first, the crash doesn't occur. User Description: Whenever I try to c ...

Crash when importing an Alembic file with Materials as a different asset type than one that already exists

UE - Gameplay - Aug 8, 2016

This will occur when changing between all Import Types (so long as Create Materials is checked). The callstacks are slightly different depending on which Import Type you switch to. [Link Removed] ...

Crash when destroying a pawn on the client

UE - Networking - Jul 6, 2015

Crash when destroying a pawn on the client. Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2610743). This is a regression: the crash does not occur in 4.7.6 Crash Report: [Link Removed] ...

Closing Chunk Parameters tabs with chunk selected and reopening Destructible will cause crash

UE - Simulation - Physics - Destruction - Mar 2, 2015

When opening a DM selecting any chunk, even the unfractured mesh, closing the chunk parameters tab and reopening the DM will result in a crash. If that DM is opened and clicked in the viewport it ...

Expand Node crashes engine

UE - Gameplay - Blueprint - Dec 4, 2014

The engine crashes when after right-click > Expand Node on any composite node. Crash Report: [Link Removed] ...

Destroying a welded actor is causing an Array index out of bounds crash on 5.6

UE - Simulation - Physics - Jul 30, 2025

Destroying a welded actor is causing an Array index out of bounds crash on 5.6. The licensee has provided a repro project that reliably causes a crash whenever the spawned actor is destroyed. There ...

Copying struct value using Set node from null source crashes

UE - Gameplay - Blueprint - Jun 23, 2015

Trying to access a Game Instance in a Blueprint's Construction Script results in a crash in 4.8 and 4.9. No crash occurred in 4.7.6 with the same Blueprint. This crash only seems to happen if the v ...

Crash on play if a BP uses a ClearInstances node followed by an AddInstance node

UE - Graphics Features - Jul 21, 2017

Crash on play if a BP manipulates a InstancedStaticMeshComponent by using a ClearInstances node followed by an AddInstance node. This is a blocker for the licensee. This is a regression: Working ...

Editor crashes when BP spline component is selected

Tools - Jan 12, 2017

When a spline component point is selected, attempting to select another spline component will cause the editor to crash. Crash also occurs if the same component is selected. Workaround: If the emp ...