A licensee has reported a regression from 4.18.3 to 4.19.2 that is causing crashes to occur in their project. The crash occurs when walking onto their foliage in a packaged game. This does not happe ...
Crash when pressing the Edit Map button for the Rendering Component of the Paper Tile Map Actor. If a new empty map is created first, the crash doesn't occur. User Description: Whenever I try to c ...
This will occur when changing between all Import Types (so long as Create Materials is checked). The callstacks are slightly different depending on which Import Type you switch to. [Link Removed] ...
Crash when destroying a pawn on the client. Reproduced in 4.8.1 and Main (//depot/UE4/Promotable-CL-2610743). This is a regression: the crash does not occur in 4.7.6 Crash Report: [Link Removed] ...
When opening a DM selecting any chunk, even the unfractured mesh, closing the chunk parameters tab and reopening the DM will result in a crash. If that DM is opened and clicked in the viewport it ...
The engine crashes when after right-click > Expand Node on any composite node. Crash Report: [Link Removed] ...
Destroying a welded actor is causing an Array index out of bounds crash on 5.6. The licensee has provided a repro project that reliably causes a crash whenever the spawned actor is destroyed. There ...
Trying to access a Game Instance in a Blueprint's Construction Script results in a crash in 4.8 and 4.9. No crash occurred in 4.7.6 with the same Blueprint. This crash only seems to happen if the v ...
Crash on play if a BP manipulates a InstancedStaticMeshComponent by using a ClearInstances node followed by an AddInstance node. This is a blocker for the licensee. This is a regression: Working ...
When a spline component point is selected, attempting to select another spline component will cause the editor to crash. Crash also occurs if the same component is selected. Workaround: If the emp ...