Using MobileHDR on an actual MetaQuest device (MQ3 tested) causes an intermittent hang/deadlock in the splash screen. This hang in the splash screen seem to happen maybe 1 in 5 times. The first ti ...
If two custom classes are created in C++ (Class A & B) and a reference to Class A is created as a member of Class B and initialized in Class B's constructor, the editor will crash once a blueprint o ...
Altering a key in an event track that contains a struck with a static mesh variable will cause the editor to crash. ...
Event track key with a structure containing staticmesh reference. Setting the staticmesh then reopening the property crashed the editor. ...
Re-ording the Transformpass array results in a crash of the engine. Link to repro video: [Link Removed] ...
No user comments on crash group ...
Generated from CrashReporter ...
Attempting to compile anything in the editor (blueprint, widget, level bp, etc) will cause the editor to crash. Project Link: [Link Removed] Crash Reporter: [Link Removed] Note This has only been ...
Collapsed material attribute nodes cause an editor assertion crash in the material editor when viewed or opened. Assertion failed: (Index >= 0) & (Index < ArrayNum): Array index out of bounds: 0 fr ...
When I try to edit Gameplay tag query in a blueprint structure the editor crashes. Regression: No. This issue affects versions: 4.15, 4.14.3, 4.13.2 (Binary Versions) ...