UserWidget animations will be ticked as part of the WidgetComponent's DrawWidgetToRenderTarget(). This will lead to a crash when we attempt to set the LastWidgetRenderTime to GetWorld()->TimeSeconds ...
Editor Crashes when creating a function in Child Anim Blueprint. Regression: This issue did NOT occur in 4.13.2 Binary build ...
Blueprint compile is crashing in a BP with a large number of macros ...
After adding a class based on "Hierarchical Instanced Static Mesh Component", any attempt to hot reload, from Visual Studio or within the editor, causes the editor to crash. Regression: No - crash ...
Sculpting a landscape densely covered in foliage crashes editor after freezing. Frequency: 2/2 crashreporter: N/A Additional CrashReporter - [Link Removed] ...
This seems to be a duplicate of JIRA [Link Removed]:https://jira.ol.epicgames.net/browse/UE-7289 User claims the editor crashes every time he goes to save his level or play in editor. Callstack: U ...
MDW: In progress (Dev-AnimPhys CL 3392820) When calling GetSkinnedVertexPosition on a skeletal mesh that uses the same skeleton as a different skeletal mesh with a slightly different bone hierarchy ...
If the Restart Game function is called in blueprints or code then the editor will crash when exiting PIE [Link Removed] ...
Crashes after editing properties of TwoBoneIK node. If following the reproduction steps, the binding of NodePropertyDelegateHandle will not be removed, causing illegal access on the second editing. ...
When opening StrategyGame on an iOS device (this was done on an iPhone 6S), the app will crash on the splash screen. Regression: Yes.Working: 3251583Broken: 3265366 ...