User Description: "Crash happens only while trying to compile parent character's blueprint which contains no specified skeletal mesh. Child character containing mesh that uses mentioned post process ...
If the console command "Help" is used twice on a packaged android project, the packaged project will crash on the device ...
There are a number of reported movie crash issues, but this report likely covers the main cause. Garbage collection changed in Android 4.0 and we are triggering a check that does not happen with ba ...
Editor crashes on attempting to paint on cloth object ...
Toggling the Debug Camera with the UCheatManager::ToggleDebugCamera() function in a PlayerController derived class causes a crash. Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21 (CL ...
After further investigation we noticed that the issue is arising from the Instanced Stereo setting. When creating a Vector3 in a new material, building lighting or disabling the Instanced Stereo set ...
Generating a proxy mesh with imported models and the simplify mesh flag set to true causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7288428), 4.24 (CL ...
Running a project with the RenderOffscreen flag in the DebugGame configuration applied causes the debugger to crash. Tested in 4.21.2 (CL - 4753647), 4.22.1 (CL - 6063286), 4.23 (CL - 6674923) ...
The Editor crashes when using the new audio mixer and adding/removing a USB headset to the PC. ...
Enabling the Anisotropic BRDF (beta) causes crash upon restarting the Editor. This was reported and tested in 4.25 Preview 2 (CL-12055273). This was reproduced in main 4.26 (CL-12161634). ...