If the console command "Help" is used twice on a packaged android project, the packaged project will crash on the device ...
There are a number of reported movie crash issues, but this report likely covers the main cause. Garbage collection changed in Android 4.0 and we are triggering a check that does not happen with ba ...
Editor crashes on attempting to paint on cloth object ...
Toggling the Debug Camera with the UCheatManager::ToggleDebugCamera() function in a PlayerController derived class causes a crash. Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21 (CL ...
After further investigation we noticed that the issue is arising from the Instanced Stereo setting. When creating a Vector3 in a new material, building lighting or disabling the Instanced Stereo set ...
Generating a proxy mesh with imported models and the simplify mesh flag set to true causes the editor to crash. Tested in 4.21.2 (CL - 4753647), 4.22.3 (CL - 7053647), 4.23 (CL - 7288428), 4.24 (CL ...
Running a project with the RenderOffscreen flag in the DebugGame configuration applied causes the debugger to crash. Tested in 4.21.2 (CL - 4753647), 4.22.1 (CL - 6063286), 4.23 (CL - 6674923) ...
The Editor crashes when using the new audio mixer and adding/removing a USB headset to the PC. ...
Enabling the Anisotropic BRDF (beta) causes crash upon restarting the Editor. This was reported and tested in 4.25 Preview 2 (CL-12055273). This was reproduced in main 4.26 (CL-12161634). ...
Crash occurs when running the Cloth functional test map. ...