Crash trying to import facial animations

OLD - Anim - Jan 20, 2017

Crash occurs when attempting import Facial Animations in the Facial Animation Import Tool. ...

[CrashReport] UnrealEditor-LevelEditor!FViewportClient::InputKey(FInputKeyEventArgs const &) [UnrealClient.h:851]

UE - Editor - Workflow Systems - May 27, 2021

Generated from CrashReporter ...

Crash occurs when selecting Reset this Property to Default Value in the Class Settings of a new Child Animation Blueprint

UE - Anim - Runtime - Anim Blueprints - Oct 26, 2022

This is a Regression. Tested in //UE5/Release-5.0 CL20979098 - "None" is not an option for the parent class and the "Reset this Property" is not initially there. Crash occurs when selecting Reset t ...

Crash when precaching PSOs for decals from non-game thread

UE - Rendering Architecture - Shaders - Aug 21, 2024

During async loading from an AsyncLoading thread, DecalComponent attempts to precache PSOs which can trigger a checkf in StrongObjectPtr.h which are only allowed to be created on a game thread. ...

[CrashReport] UE4Editor_CoreUObject!StaticConstructObject_Internal() [uobjectglobals.cpp:3144]

UE - Gameplay - Jan 24, 2018

No user comments in crash group ...

Access violation when calling Stop + SetSequence from Event set in Event Track

UE - Anim - Sequencer - Sep 5, 2016

When using the Event Track to call an event in the Level Blueprint that stops a LevelSequence and then assigns that LevelSequence from another will result in an Access Violation. ...

In UChaosGameplayEventDispatcher::HandleCollisionEvents(), when bSwapOrder = true, Comp1 should be set to PhysicsProxy0's owning component, not PhysicsProxy1's.

UE - Simulation - Physics - Solver - Sep 18, 2024

Implementing an EventHit node in a Geometry Collection Actor and printing the Names of the returned values, it wrongly returns the reference to this Actor (self) on the Other actor object reference, ...

Crash when using SetSkinWeightProfile when using unlimited bone weights.

UE - Anim - Rigging - Oct 30, 2024

Licensee is reporting a crash when they are calling SetSkinWeightProfile. ...

[CrashReport] UE4Editor_Engine!FExpressionInput::Connect() [materialshared.cpp:129]

UE - Graphics Features - Jan 26, 2018

User comment from crash group:Saving a material layer blend asset. ...