Gamepad_Special_Left is bound to different buttons on Windows and Mac for P.S4/5 Controllers

UE - Gameplay - Input - Apr 20, 2022

On Windows: Gamepad_Special_Left is triggered by pressing the touchpad button On Mac: Gamepad_Special_Left is triggered by pressing the "Share" button ...

Layer's preview weight does not have an affect on the Preview Material for Landscape Layer Blend nodes

UE - Rendering - Architecture - Materials - Apr 19, 2022

Layer's preview weight does not have an affect on the Preview Material for Landscape Layer Blend nodes. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the preview window did g ...

Actor Foliage can't be added to Foliage Paint or Single with World Partition maps

UE - Engine Scaling - Streaming - Foliage - Apr 18, 2022

Actor Foliage can't be added to Foliage Paint or Single with World Partition maps. ...

Inconsistent Hit Results with Landscape Physical Material

UE - Runtime - Simulation - Apr 18, 2022

The physical material returned from the hit results of a line trace done on a Landscape using a physical material is not always correct. ...

Child Actor Components do not update their internal properties when applying instance changes to other instances

UE - Framework - Components - Apr 14, 2022

Child Actor Components do not update Materials when applying instance changes to other instances. Repro Rate: 3/3 Tested this in //UE4/Release-4.27 @ CL#18319896 and the issue did occur there, it ...

Pointing the camera towards the clouds and moving the camera causes glitches in the clouds

UE - Platform - Mobile - Systems - Apr 14, 2022

When launching a package for iOS from Mac, when pointing to the clouds and moving the camera, the clouds will glitch and show rectangular ghosting. ...

Double Properties break reset to default and inherited value propagation

UE - Framework - LWC - Apr 13, 2022

This is an issue with how FPropertyValueImpl::ResetToDefault works: it uses GetDefaultValueAsString to reset the default value. This is problematic because the LexToString function that is eventuall ...

Montage Time Stretch Curves Scale Incorrectly

UE - Runtime - Animation - Apr 13, 2022

More details in attached UDN [Link Removed] Time stretch curve behaves incorrectly with large sections of in-between values. From the UDN: After using the feature a bit more we also noticed tha ...

Editing sets and maps of structures does not correctly check for duplicates

UE - Editor - Verse Class Editor - Apr 12, 2022

Customer created a custom DataTable with a TSet Property and saw the behavior of allowing duplicate elements within the TSet, which is not allowed. See TSet Documentation for more information. This ...